The random number generator has chosen a very good game for me to write about, but it’s a very long game that some people may intend to play eventually, so I’ll try not to spoil too much about the story.
The game I’m going to be writing about this time is Xenoblade Chronicles 3D for the New Nintendo 3DS. It was originally released for the Nintendo Wii. If you’re scrolling through Zelgerath.com, everything after this paragraph is concealed behind a “Continue reading” tag, but if you’ve clicked straight into this article, there is no such protection from minor spoilers.
The random number generator has chosen for me to write about the last game I finished before starting this website. I have beaten 7 new games since then, and as I complete each game, they are put into the mix of possibilities that the random number generator can choose for me to write about. The game I finished right before I purchased Zelgerath.com was Duck Hunt!
Now, you may be thinking, “How can someone beat Duck Hunt? Isn’t it an arcade game that goes on forever?”. Truly, my explanation will make everything clear.
So, recently Nintendo added Duck Hunt to the Wii U Virtual Console. Originally, Duck Hunt required a gun controller for the Nintendo Entertainment System (NES), but for the Wii U Virtual Console version you just need a standard Wii Remote.
I’m pretty sure that this is the only Virtual Console game so far to use a Wiimote. Furthermore, I think that they decided to release Duck Hunt now because the Duck Hunt trio are characters in the new Super Smash Bros.
Now, how I define beating games can be pretty inconsistent. In this case, what I really wanted to do was make it to the kill screen. At first, I bought the game just because I wanted to try it out, but I kept successfully shooting all 10 ducks in a row. At some point before reaching a “game over” I made a restore point and did some research on how to get to the kill screen that I heard so much about.
What one has to do is reach Round 100, which is actually called Round 0. This involved shooting approximately 1000 ducks. At first, I made a restore point every round and went back to it if I got a Game Over, but as the game ramped up in difficulty, I ended up making restore points after every time I shot a duck.
What motivated me the most was the notion of posting a screenshot of the kill screen onto MiiVerse. My worry was that since the duck appears in a different location every frame, a single frame of the kill screen wouldn’t look that weird by itself. Luckily, I found this frame and posted it to MiiVerse.
(That’s the link! If you use MiiVerse, Give me a YEAH!) =D
Even though it sounds like it was repetitive, I had a lot of fun, and I feel like this was a big win. With restore points, it only took me a few hours, and I didn’t do it all at once.
Now that we know that Nintendo is willing to add old motion control games to the Virtual Console, I really want them to add an old Yoshi game called Yoshi’s Safari. I’ve never played it, and it would be expensive to find a legitimate version of the game unless they added it to the Virtual Console seeing as I would need the cartridge itself as well as the Super Scope controller.
Thanks for Reading! Please bother Nintendo a bit about Yoshi’s Safari! =)