Gaming Post 35: Pokémon Silver Version

The random number generator chose Pokémon Silver Version. That’s interesting.

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Pokémon Silver Version was a Game Boy Color game that came out in October of the year 2000. It was one of the two video games that introduced players to the second generation of Pokémon (the group of 100 Pokémon that were revealed to players after the first 151). Silver Version’s mascot is the legendary Pokémon Lugia, who had been introduced to audiences earlier that year in the second Pokémon Movie, “Pokémon the Movie 2000”.

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When Pokemon Gold and Silver came out, I didn’t get Silver right away, but I did get Gold Version the first day it came out. I chose Gold instead of Silver because I preferred Ho-oh over Lugia. To me, Ho-oh seemed like a Pokémon that was even newer than Lugia, and that is what made me decide to get Gold first.

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I eventually received Silver as a Christmas present, seemingly on Christmas of 2001, but it possibly could have been 2000. My memories of that time in my life are a bit fuzzy. The only evidence against me having gotten it for Christmas of 2001 (that I can think of) is that Pokémon Crystal was already out at that point, and Silver was considered to be inferior to Crystal. I can’t say for certain whether or not I got Crystal on its release date, but if I really did get Silver for Christmas of 2001, it seems that Pokémon Crystal might have been received on another occasion some time after its release date.

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Thinking about this feels like a time paradox.

I was about 9 back then, and looking back at it, I seemed to be more focused on playing through the story rather than playing beyond the end. I got all 16 Badges in the game and beat Trainer Red like I had done in Gold Version, but in Silver, that’s where I stopped. My starter Pokémon was Totodile because I had already chosen Cyndaquil in Gold, and because Chikorita was in my opinion the lamest of the three.

 

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In those days, I had a guide which I attempted to use with my friend Jonah to complete the Pokédex, but it was a fruitless endeavor. There was no known way to get Mew or Celebi without cheating, and I wasn’t goal-oriented enough to capture the other 249 that were possible to catch. My first real attempt at catching em all would have to wait until Generation 3.

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I lost this guide some time in the past 15 years.

I remember reading that Pokémon Silver Version was considered by the Scholastic Book of World Records to be the most sold video game. I don’t think it was true though, even at the time it was printed. Maybe it was the most sold game during a specific year, but I’m not sure. Even so, if it was true that more copies of Silver were sold than Gold, it seems to indicate that people favored Lugia over Ho-oh at that time, even though the metal Gold is usually considered to be more valuable and thus better than Silver. The reason for Lugia’s popularity might be its design, but it seems to me that people were starting to prefer Pokémon that they were familiar with over those that were perceived to be new. Lugia had its movie, and although Ho-oh did appear in the first episode of Pokémon on TV, I know I never saw that episode until years later, so to many, it was completely new. The sentiment of preferring the familiar would drive some people who had previously liked Pokémon to dislike the newer Pokémon simply based on the fact that they were new and not of the original 151.

 

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As for me, I liked the shiny cartridges.

Pokémon Silver Version was good, but it was pretty much the same exact game as Gold. It was because I had already beaten Gold and Silver that I later found Pokémon Crystal to be not worth finishing until I finally did in 2014, but that’s a story for another time.

 

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Technically, I have still not played through the remake of Pokémon Silver that came out in 2010. I played Heart Gold but it was my brother who played Soul Silver. I’ll be sure to think of an excuse to play through Soul Silver one day.

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In Soul Silver, the HM background color is Silver! Not Gold! It’s Different!

I played Pokémon Silver again in the year 2014. I won’t tell you why, but you may be able to guess. Until the time is right, I’m leaving it as a sloppily kept secret. By the way, here’s a trailer for The Yellow Quest!

 

And here’s a link to the playlist

Thanks for reading!

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Gaming Post 27: Ice Climber

The random number generator has chosen for me to write about the first game I finished after starting this website. The game I finished right after I purchased Zelgerath.com was Ice Climber!

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Right after “beating Duck Hunt” (See my article about the endeavor) I was in an NES Virtual Console mood. Most NES games weren’t designed to be beaten, but to go on indefinitely like an arcade game, yet I am still able to find ways of defining for myself when I have beaten a game like that. I’m also pretty lax about it; Barring the occasional exception, I’m not really into beating games to 100% completion anymore, and I also use restore points when they are available if they make a difficult task much more possible for me to overcome.

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I say this to note that I am not actually good at Ice Climber, but I was patient enough to struggle through the 32 mountains in the game using the Wii U Virtual Console’s restore point feature.

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As daunting a task as beating all of the Nintendo games might be, it’s best to think about it one character/series at a time. Part of why I beat Duck Hunt in such an enthusiastic rush was that Duck Hunt is the only game in its series, so when I finished the game I also finished all of the games associated with an entire fighter in Super Smash Brothers. Following my Duck Hunt achievement, I remembered that the Ice Climbers were cut from the most recent version of Super Smash Brothers, so I decided that it was time to take on the entire Ice Climber series (which is only one game long) to avenge them.

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And avenge them I did… Ice Climber is essentially a vertical Mario game. Instead of going from left to right, the Ice Climber goes from bottom to top. His weapon is a hammer, which helps a little bit, but most of the challenge is very precise platforming. I found the platforming to be archaic and difficult; The jumping in the first Super Mario Bros. was much better. There were many times in Ice Climber when I had to jump a gap and it looked like I made it, but didn’t because the visual area of the ice climber didn’t correspond with what the game considered his location to be. Luckily, I knew this was a problem with the game and so I used lots of restore points at moments like that and at other dangerous parts.

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In the course of a few days, I slowly made my way to the summit of every mountain in the game, always successfully reaching the bonus Pterodactyl at the top because my use of restore points made me the master of time and space.

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Yes, I know. I’m a total cheater.

The mountains got more and more treacherous the further I went, but after I climbed the 32nd mountain, I was brought back to the first one. Like an arcade game, Ice Climber never ends until you get a Game Over, but I knew I was done and so added Ice Climber to my list of beaten games.

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Also, concerning the Ice Climbers’ absence in the newest Super Smash Bros. game, I think that they will come back, if not as DLC then in the next installment. The only reason they were cut from Smash Bros. 4 is that presumably the original 3DS couldn’t handle 4 players playing as 4 different sets of Ice Climbers fighting at the same time without significant lag, which could potentially happen if players were allowed to fight as them in the game. I’m sure the Wii U could handle even 8 sets of Ice Climbers fighting, but Nintendo probably wanted the same fighters in the Wii U version to be available in the 3DS version, so they canceled their appearance this time.

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But once they bring the Ice Climbers back to Smash Bros (and they will), I’m sure they’ll also make an Ice Climbers Amiibo.

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Thanks for Reading! I appreciate it! =D