Gaming Post 29: Wario Land: Super Mario Land 3

The random number generator has determined that the next game I should write about is Wario Land: Super Mario Land 3.

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Wario Land is an interesting game in that it continued an existing series by transforming it. It is the last game in the Mario Land series as well as the first in the Wario Land one. You play as Wario, who was the main antagonist in the previous game, Super Mario Land 2.

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I bought this game from the 3DS Nintendo eshop when I was bored, along with Mario Land 1, Wario Land 2 and Wario Land 3. I already had Mario Land 2 from an eshop sale.

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After finishing Mario Land 2, PAX East 2014 happened. I didn’t have a Ticket for the Friday, but I did meet my friend Absol from the Internet outside the venue that day. I then sat for a few hours and streetpassed with people who were in line to get in. This campaign finally ended when my 3DS ran out of battery power and I decided to take the train home.

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When I got home, I was experiencing gaming withdrawal. Though it was true that I had been playing the Mii Plaza games Puzzle Swap and Warrior’s Way, I had only played them so intently that day because PAX East presented me with an opportunity to progress faster in those games than I usually could. That said, you can only play the street pass games for so long before they stop being fun.

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That afternoon, I played through the entirety of Super Mario Land 1 and then started Super Wario Land.

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“Best adventure yet”? More like “Shortest adventure yet”!

Super Wario Land is pretty easy, even without Restore Points, but I did use them for the sake of convenience. I ran into a problem early on in the game that taught me to be careful with restore points. I had accidentally created a restore point at a moment in the game when Wario was healthy, but there was no possible way to survive to the end of the level (there was a moving platform I was supposed to have jumped off of). This taught me that there are dangers to using restore points, and one should always be careful in their use.

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Wario Land 1 plays similarly to regular Super Mario games. Wario can obtain power ups like the Dragon, Bull or Jet to traverse levels differently or attack enemies more easily. If you get hit by an enemy, just like in Super Mario, you lose your power up, and if hit again, you become “Tiny Wario”. If Tiny Wario gets hit, it’s a death.

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Following Wario’s defeat in Mario Land 2, Wario wants to build a new castle. To pay for it, he decides to steal treasure from pirates.

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He eventually duels with Captain Syrup, the leader of the pirates, and her genie.

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After he wins, the genie builds Wario a new castle. Depending on how well you do collecting treasure, you get ranked at the end by how big the castle is.

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The genie built me a birdhouse.

Wario is a character defined by his flaws. In that way, he’s a much more believable character than his doppelgänger Mario. This game introduced his greed, and other games would feature his sloth and gluttony. Greed is his primary personality trait, because that’s what motivates him to get off the couch once in a while.

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The only Wario Land game that I haven’t beaten yet is the one they made immediately after this one, which was for the Nintendo Virtual Boy gaming system. The process of writing this article incited me to bite the bullet and order a Virtual Boy gaming system online along with the Wario Land title for it. I’ll hopefully play it soon.

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Even 9-Volt has a Virtual Boy. I wonder if he has Wario Land.

Through the process of writing this article, it can be said that my life has been slightly affected by a random number generator. Thanks for Reading! I Appreciate it!

Gaming Post 24: Metroid Prime, Hunters

The random number generator wants me to write about Metroid Prime: Hunters for the Nintendo DS gaming system. This was the final Metroid game I completed of the (approximately 10) Metroid games that existed at the time that this post was written.

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Metroid Prime: Hunters is a first person adventure game set in the future somewhere in outer space during the career of a Bounty Hunter named Samus Aran. The story is not all that important to the overall plot of Metroid, but it does take place after Metroid Prime 1 and before Metroid Prime 2. It has the basic gameplay from the Metroid Prime games but incorporates it with touch controls made possible by the Nintendo DS.

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I first heard of this game when I got my Nintendo DS the first Christmas after it was released. The console included a small demo of the game called “Metroid Prime Hunters: First Hunt”. When the Nintendo DS came out, it was an exciting system to own, so I tried the game out whenever I was taking a break from Super Mario 64 DS.

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The demo had a pretty cool song.

I played the demo every now and then, but I never really wanted to buy the full game until years later when I decided to beat all of the Metroid games. Eager to purchase a copy of it one day, I walked to the GameStop closest to my house. Unfortunately, there was lots of snow on the ground at the time, and my decision to walk to GameStop rather than ask one of my parents to drive me wasn’t the wisest decision I ever made. I was cold and soaking wet by the time I got there, and I had to wait for one of my parents anyways to pick me up from there rather than walk back.

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The game sat around in one of the drawers in my room for what felt like a long time. I would occasionally try out the competitive online multiplayer mode that the game had. The objective in the multiplayer mode was to shoot each other, but I would often run away and hide from the only other player for seven minutes as a joke.

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Before the Nintendo Wi-fi service was shut down, I used my Nintendo DS Capture Device to record some of my pranking in Metroid Prime: Hunter’s online multiplayer mode. I haven’t had a chance to edit and upload it yet, but you will certainly see it at some point on Zelgerath.com.

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What encouraged me to finally take the game on was the limited time I had before the Assassin’s Creed Rogue and Unity launch. I had just finished the Halo series, and I guess I just wanted to see if I could finish off another video game series before I played the new Assassin’s Creed titles. I had already finished the other nine Metroid games, so beating Metroid Prime Hunters would complete the series.

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I played this game using my 3DS XL because I realized that the game is easier to control using a larger touchscreen. It is a bit awkward to control, but I got used to it fairly quickly.

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The objective within the story is to obtain all 8 octoliths and then face against the final boss. An octolith is essentially a magical diamond thing, its name referring to the fact that there’s 8 of them. They sort of reminded me of the form the maidens take in A Link to the Past.

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That’s not the only thing in the Metroid series that was borrowed from The Legend of Zelda: A Link to the Past.

These Octoliths are guarded by two different types of bosses. There’s a sort of eyeball looking thing and a tower that shoots lasers. Each of these foes have four different levels of difficulty, and access portals for these variations are located on different planets. There are 4 planets, each with 2 portals to bosses, one an eyeball guy and the other a tower guy.

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You’ll be jumping between planets every so often throughout this game, which is a fun concept, but the way space travel is done is just a glorified level select screen.

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I’m really looking forward to the launch of the game No Man’s Sky, which is the first game to my knowledge that has a truly open world universe full of casual space travel in which it’s possible to land on more than Eighteen-Quintilian planets. I’m not even joking. The game has 18,446,744,073,709,551,616 planets.

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Look! Another Octolith!

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Every so often, Samus gets attacked by a rival Bounty Hunter. If they succeed in defeating Samus, they take an Octolith and you must find them and get it back. I never ran into that problem, because I knew when and when not to save.

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This game felt fairly short and easy compared to the real Metroid Prime games. It was definitely fun to play as a fan of the Metroid series, but I’m not sure if I would recommend the game unless you’ve already played the Metroid Prime Trilogy.

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As it turns out, the Metroid Prime Trilogy for Wii is currently available for purchase and download on the Nintendo Wii U eshop for only $10. That equates to three great games for approximately $3.33 each. The sale only lasts for a few more days when the price will be changed to $20. $20 is still a good price for the game, but if you have a chance to get it for $10, I recommend that you do.

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When I finally defeated the final boss, it meant that I had finally caught up to the entire Metroid series. I’m now waiting for the next Metroid game to come out. I think I’ll be really excited when they announce the next one.

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Until next time, Thanks for Reading! =)

Gaming Post 20: Super Mario Galaxy 2

The random number generator has chosen my favorite single player game OF ALL TIME!!! The game is Super Mario Galaxy 2. It came out in early 2010 at the end of my Senior Year of High School. At the time, I still didn’t have a Wii, but that’s beside the point.

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I remember that Nintendo used their YouTube channel really well to hype this game up. They uploaded trailers in the form of purposefully glitchy videos with upside down video titles as if they were sent through space. Here’s a sample of a trailer that was re-uploaded by a fan and was thus preserved.

I remember that I really kept up with these trailers. I don’t usually pay attention to games much until they come out but Super Mario Galaxy 2 was an exception firstly because the game looked so good and secondly because the trailers were so fun.

That was my favorite trailer of them all because it showed us a huge reference to the Mario game that started my 3D Mario adventure; Throwback Galaxy AKA Thwomp’s Fortress from Super Mario 64. At the time, my favorite single player game of all time was Super Mario Galaxy 1, but in basically every way Super Mario Galaxy 2 was better. It was almost like DLC for Galaxy 1, as there was no overlap in the two experiences. It was just the addition of some really awesome levels. Sure, you may fight a boss again in Galaxy 2 that you already fought in Galaxy 1, but you’re using a different power up, so it’s a different strategy involved.

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There was a countdown on Nintendo’s web page for Super Mario Galaxy 2’s release date, but after it reached zero, it started going up. I recorded this video of peoples’ reactions.

I actually had a bit of trouble securing a system to play this game on. As it turned out, my friend Jonah had become fed up with me borrowing his Wii System for so long a period of time, so I couldn’t actually use his anymore. For some reason, my friend Nick’s Wii wouldn’t work with the game either. For a while, my only solution was bringing Galaxy 2 and an SD card around with me wherever I went, playing whenever I could use someone’s Wii. This process was ridiculously slow, so after getting about 70 stars this way, I realized that I really needed my own Wii to fully complete the game. Around this time, a new edition of the Wii surfaced.

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The actual best Wii System ever, owned by the Queen of England
The best Wii System ever is actually the Royal Wii, which is owned by the Queen of England.

I had held myself back from asking for a Wii system for a long time, but it felt like the time was right to ask for one for Christmas. Not only did I want it to play Galaxy 2 but also to play the Zelda game for Wii that would be coming out (Skyward Sword). I had just finished the existing Zelda Series that summer while my Galaxy 2 progress was in a halted state. So, I asked my mom for the Black Wii System, and the first Christmas I came back from College, it was under the tree. I was worried that my dad wouldn’t be too happy about it, but he didn’t mind. In fact, that Christmas break, along with furiously playing through Galaxy 2 from scratch (I decided to start the game over), I taught him how to use Netflix. He was very impressed.

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I found this image, and I think it’s pretty funny that such a disc ever existed. Most people just downloaded the channel for free from the Wii Shop.

The first thing I did upon getting the Wii was boot up the Shop Channel. I had a 1000 Nintendo points card prepared for this moment, and so I redeemed it and bought PacMan. I then briefly played PacMan. This was done purely for the irony.

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Gotta save some quarters

Over winter break, as I said, I furiously played through Galaxy 2. I think I was exposed to BBC Radio for the first time during quite a bit of my play-through, as my dad had it playing loudly on the computer in the TV room. Mario isn’t a story driven game, so it can be enjoyable while multitasking, consuming two different types of entertainment at the same time. I played so much of this game that I got all 120 stars in the main story and started the Green Star second story.

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Essentially, there are 120 green stars hidden throughout 40 stages in the game, 3 per stage. It’s similar to how they would later appear in Super Mario 3D World, except that obtaining one in Galaxy 2 takes you out of the level immediately to save the fact that you got it, just like a regular star in the game. They’re hidden, but you can try to listen for the sound the stars make as you travel through each level, and use the number given to each star you obtain as a hint for what part of the level you should look for the other stars in. It always goes in order; 1 is first, 2 is second and 3 is third. If you find Star 1, all the other stars are after the part of the level you found it in, and so on.

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It seems that I played about 45 hours of Galaxy 2 that week, but that wasn’t quite enough to finish the game, just because of the final level.

Now, I should probably mention that I beat this game entirely as Mario rather than Luigi. Maybe I have an excuse to revisit this game some day as Luigi. I’m still afraid of that final level though. The tool assisted speed run you just watched may have made it look like it was easy, but it was not.

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According to the calender in the data of my Wii, I played the game on March 15th during a vacation after returning to college on January 2nd. I played for hours trying to beat the final level, but it wasn’t until March 16th that I finally cleared it. Throughout the entire game I tried not to be nervous, because I knew that being nervous can cause one to make mistakes, but in the final seconds of the final level my heart started beating intensely of its own accord, and yet I still succeeded! It was a thrilling moment for me.

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Super Mario Galaxy 2 is now available to purchase on the Wii U eshop for $19.99. If you have time to play the game, I highly recommend it.

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As always, Thanks for Reading! =)